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Description
Dungeons and Dragons Tomb of Annihilation Campaign Book
Features pull out, double-sided wall map of the Isle of Chult.
Deep within the jungles of Chult, an unholy machine feeds stolen souls to the undead fetus of a stillborn god. A death curse lays upon the lands causing those who have died and been brought back again to wither and fade and prevent the newly dead from being revived at all. Will you venture through uncharted, dinosaur-infested swamps to the ruins of a forbidden city? Will you fight your way past deadly traps and deadlier foes to destroy the Soulmonger and lift the curse? Will you face Acererak the demilich himself?
Tomb of Annihilation is an adventure for D&D 5e character levels 1-10. The adventure takes the players to the jungle island of Chult, where they must find a lost city and the tomb of nine trickster gods to stop a dangerous curse.
The adventure deviates from the usual high fantasy tone and setting of the Sword Coast area of the Forgotten Realms. Instead, Tomb of Annihilation embraces a sword-and-sorcery aesthetic: lost cities, snake people (partially domesticated), dinosaurs, and lots of undead.
The adventure is especially dangerous, seeing as there’s a death curse preventing anyone who dies from being brought back to life.
Several famous factions (like the Red Wizards of Thay and the Harpers) make an appearance as well as the adventure’s notorious antagonist, Acererak (the powerful lich/demilich who built the Tomb of Horrors).
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